Versuch eine Map Umzugestalten

    Diese Seite verwendet Cookies. Durch die Nutzung unserer Seite erklären Sie sich damit einverstanden, dass wir Cookies setzen. Weitere Informationen

    • Versuch eine Map Umzugestalten

      Hallo Leute,

      ich habe eben mal versucht mir eine Map mit dem Giants Editor umzugestalten indem ich Objekte und Gebäude entfernt habe! Das an sich klappt ja auch gut, und bei reinen Deko Objekten funtioniert das ja auch ohne Probleme!

      Nun habe ich aber eine Grastrocknungsanlage entfernt (wo ja ein Skript im Hintergrund steht) und jetzt schmeist das Game mir beim laden der Map "LUA Call Stack" fehler!

      Kann mir einer einen Tipp geben wie ich diese weg bekommen würde?

      Ich hänge euch mal die Log an!

      Gruß Ingo

      Spoiler anzeigen

      GIANTS Engine Runtime 7.0.0 (13785) 64bit (Build Date: Nov 21 2016)
      Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
      Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
      Application: FarmingSimulator2017
      Main System
      CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
      Memory: 16311 MB
      OS: Windows NT 10.0 64-bit
      Physics System
      Version: 5.9.5
      Thread(s): 2
      Input System
      Keyboard enabled
      Mouse enabled
      Gamepad/Joystick enabled
      Force Feedback disabled
      Audio System
      Driver: OpenAL
      Version: 1.1
      Device: Generic Software
      Render System
      Driver: Direct 3D 11
      Card Vendor: NVIDIA Corporation
      Renderer: NVIDIA GeForce GTX 970
      Revision: 161
      Feature level: DirectX 11 ON
      Info: Effective window resolution 1920 x 1080
      Started 2 threads for threadpool 'Render threadpool'
      Hardware Profile
      Level: Very High (forced)
      View Distance Factor: 1.300000
      Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
      Shader Quality: 3
      Skip Mipmaps: 0
      LOD Distance Factor: 1.300000
      Terrain LOD Distance Factor: 2.000000
      Terrain Normal Mapping: Yes
      Foliage View Distance Factor: 1.600000
      Foliage Density: 0.500000
      Volume Mesh Tessellation Factor: 0.750000
      Tyre Tracks Segments Factor: 4.000000
      Max. Number of Shadow Lights: 5
      Max. Number of Lights: 512
      Max. Number of Lights Per Cluster: 32
      MSAA: 4
      Farming Simulator 17
      Version: 1.3.1.0 1.3.1RC10
      Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
      Language: de
      Time: 2016-12-30 21:10:46
      Register configuration 'inputAttacherJoint'
      Register configuration 'attacherJoint'
      Register configuration 'frontloader'
      Register configuration 'motor'
      Register configuration 'baseColor'
      Register configuration 'wheel'
      Register configuration 'rimColor'
      Register configuration 'design'
      Register configuration 'designColor'
      Register configuration 'vehicleType'
      Game vehicle types loaded
      Load mod: BunkerCleaner
      Load mod: disableVehicleCameraCollision
      Load mod: FS17_14mRegalset1_1
      Load mod: FS17_AIVehicleExtension
      Load mod: FS17_Arcusin_Autostack_Pack
      Load mod: FS17_BallenboyV2_by_NMT
      Load mod: FS17_Bindlbach
      Load mod: FS17_brantnerDPW18000
      Load mod: FS17_challengerMT700EFieldViper
      Load mod: FS17_chellington17
      Load mod: FS17_choppedStraw
      Load mod: FS17_coldboroughParkFarm
      Load mod: FS17_CSZ_set
      Load mod: FS17_deutzFahrCondimaster8331
      Load mod: FS17_fendtHarvesterPackage
      Load mod: FS17_Fichtelberg
      Load mod: FS17_fieldShed_PLACEABLE
      Load mod: FS17_fillTypeMassAdjustment_realistic
      Load mod: FS17_flieglSTF25000VC
      Load mod: FS17_flieglVFW10600
      Load mod: FS17_ForRealModule01_CropDestruction
      Load mod: FS17_ForRealModule02_TireDirt
      Load mod: FS17_ForRealModule03_GroundResponse
      Load mod: FS17_fortunaFTM200_6_0
      Load mod: FS17_Goweil_TDD_BsM
      Load mod: FS17_GrainStorage_placeable
      Load mod: FS17_HauerBaleFork
      Load mod: FS17_HeVa300Frontpakker
      Load mod: FS17_holmerPack
      Load mod: FS17_horschTitan34UW
      Load mod: FS17_itRunner2623
      Load mod: FS17_itRunnerPack
      Load mod: FS17_JoskinModulo2
      Load mod: FS17_Joskin_Wago_Loader_BsM
      Load mod: FS17_KeyboardSteer
      Load mod: FS17_koeckerlingTrio300
      Load mod: FS17_krampeBigBody900
      Load mod: FS17_krampeDolly20L
      Load mod: FS17_kroneBigXPack
      Load mod: FS17_kuhnPrimor3570
      Load mod: FS17_kuhnVB2190
      Load mod: FS17_kvernelandAB85
      Load mod: FS17_LightAddon
      Load mod: FS17_lizardFloodLightTrailer
      Load mod: FS17_Lossberg
      Load mod: FS17_marshallBC32morestraps
      Load mod: FS17_marshallQM16
      Load mod: FS17_marshallST1800
      Load mod: FS17_MeasureHelp
      Load mod: FS17_mengeleGarant5402
      Load mod: FS17_newHollandBalerPack
      Load mod: FS17_newHollandLM742
      Load mod: FS17_newHollandW170C
      Load mod: FS17_oekoPlusRBG_Double
      Load mod: FS17_placeableRefillStation
      Load mod: FS17_placeable_fenceSet
      Load mod: FS17_rabaudSweeperBSM
      Load mod: FS17_reckJumbo
      Load mod: FS17_roewerEquipment_PC
      Load mod: FS17_sauterFastCoupler
      Load mod: FS17_shedPackage
      Load mod: FS17_starkIndustriesSCT635B
      Load mod: FS17_stollLargeBaleForkH
      Load mod: FS17_vaederstadTopDown500
      Load mod: FS17_valtraTSeriesCowEdition
      Load mod: FS17_valtraTSeriesWREdition
      Load mod: FS17_veenhuisW400
      Load mod: FS17_WoodChipStorage_MachineryShedPLACEABLE
      Load mod: FS17_Woodshed_placeble
      Load mod: gadarolLsAuth
      Load mod: Irgendwo_in_Thueringen_LS17
      Load mod: Lager_IIT
      Load mod: Lauchringen_v1
      Load mod: Lauchringen_v123
      Load mod: LelyJuno100
      Load mod: MapAutosave_LS17
      Load mod: MultiOverlayV2
      Load mod: RealTime
      Load mod: Silvercrest_Valley
      Load mod: Suedhemmern_LS17
      Load mod: ZZZ_BGAextension
      Load mod: ZZZ_driveControl
      Load mod: ZZZ_GPS
      Load mod: ZZZ_growthManager
      Register vehicle type: FS17_Arcusin_Autostack_Pack.baleLoader_Modding_Welt
      ---------------------------------------------------------------------------------------------------------------------------------------------
      CSZ set loading version: 10.0.1.2 - Support on: facebook.com/DDModPassion
      ---------------------------------------------------------------------------------------------------------------------------------------------
      Send your message for any mod malfunction, using the following steps to create the log.txt
      enter the game, when you have malfunctions, press keys simultaneously: CTRL + letter P
      Please send us an email with attaching the log file (created as stated above) and please add
      the reason of the malfunction to the following email address: ddmodpassion@outlook.com
      You will be contacted as soon as possible! - Thanks to DD ModPassion!
      ---------------------------------------------------------------------------------------------------------------------------------------------
      Register vehicle type: FS17_CSZ_set.adattatoreCSZ
      Register vehicle type: FS17_CSZ_set.forcaRotoballe
      Register vehicle type: FS17_CSZ_set.forcaPunteReclinabili
      Register vehicle type: FS17_CSZ_set.forcaExtraElevazione
      Register vehicle type: FS17_CSZ_set.pinzaMordente
      Register vehicle type: FS17_CSZ_set.pinzaFasciati
      Register vehicle type: FS17_CSZ_set.forcaPallet
      Register vehicle type: FS17_CSZ_set.forcaPalletExtra
      Register vehicle type: FS17_CSZ_set.forcaPalletTrattenitore
      Register vehicle type: FS17_CSZ_set.pinzaTronchi
      Register vehicle type: FS17_CSZ_set.pinzaTronchiExtra
      Register vehicle type: FS17_CSZ_set.forcaLetame
      Register vehicle type: FS17_CSZ_set.forcaPolivalente
      Register vehicle type: FS17_CSZ_set.bennaGriglia
      Register vehicle type: FS17_CSZ_set.bennaBietole
      Register vehicle type: FS17_CSZ_set.bennaMultiusoL3000
      Register vehicle type: FS17_CSZ_set.bennaMultiusoL4000
      Register vehicle type: FS17_CSZ_set.bennaScaricoCentrale
      Register vehicle type: FS17_CSZ_set.bennaTrattenitore
      Register vehicle type: FS17_CSZ_set.bennaDesilatrice
      Register vehicle type: FS17_CSZ_set.lamaDozer
      Register vehicle type: FS17_CSZ_set.gancioSollevamento
      Register vehicle type: FS17_CSZ_set.bilancinoSollevamento
      Register vehicle type: FS17_holmerPack.augerWagon_foldable
      Register vehicle type: FS17_holmerPack.tractor_crabSteering
      keyboardSteerMogli initialized
      Register vehicle type: FS17_lizardFloodLightTrailer.lizardFloodLightTrailer
      Register vehicle type: FS17_mengeleGarant5402.MengeleGarant5402
      Register vehicle type: FS17_mengeleGarant5402.SilageAdditivesTank
      Register vehicle type: FS17_mengeleGarant5402.BuyableBlades
      Register vehicle type: FS17_oekoPlusRBG_Double.oekoPlusRBGDouble
      Register vehicle type: FS17_reckJumbo.SilageDistributor
      Register vehicle type: FS17_roewerEquipment_PC.implement_cylindered
      Register vehicle type: FS17_roewerEquipment_PC.implement_configuratableMass
      Register vehicle type: FS17_roewerEquipment_PC.leveler_configuratableMass
      Register vehicle type: FS17_roewerEquipment_PC.silageDistributor
      AdditionalTrigger v1.0.0.0: Script loaded for Fabrikscript
      --- installing driveControl by upsidedown into Drivable and Steerable...
      dataS/cameraPath01.i3d (0.09) ms
      dataS/cameraPath02.i3d (0.08) ms
      dataS/cameraPath03.i3d (0.06) ms
      data/sky/skyUS_day_night.i3d (8.54) ms
      data/sky/rain.i3d (1.08) ms
      data/sky/hail.i3d (0.74) ms
      data/sky/dust.i3d (0.40) ms
      E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/mods/Lauchringen_v1/maps/map01.i3d (5116.05) ms
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 1|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 2|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 3|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 4|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (65) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (170) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 1|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 2|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 3|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (56) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 4|0
      Error: index out of range
      LUA call stack:
      dataS/scripts/utils/Utils.lua (11) : printCallstack
      dataS/scripts/utils/Utils.lua (65) : checkChildIndex
      dataS/scripts/objects/AnimatedObject.lua (170) : indexToObject
      dataS/scripts/objects/AnimatedObject.lua (20) : load
      Index: 0
      FabrikScript v2.1.0: FabrikScript.onCreate(31416) load SchweinefutterMaker
      *** ChoppedStraw v1.0.0.6 | register specialization
      *** ChoppedStraw v1.0.0.6 | specialization added to 6 vehicle types
      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
      FillType Mass Adjustment FS17 by modelleicher loaded. Visit schwabenmodding.de for more Mods and Support
      ............................................................................................................
      Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table)
      ################ NOT IN LIST YET: powerFood cur. Val: 0
      Fillable mass of Filltype powerFood changed to 0 tons per 1000 Liter (using the multiplier of 2 )
      Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table)
      ################ NOT IN LIST YET: tarp cur. Val: 0
      Fillable mass of Filltype tarp changed to 0 tons per 1000 Liter (using the multiplier of 2 )
      Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table)
      Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table)
      FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
      --- loading KeyboardSteer v2.1 by mogli ---
      ---loading MultiOverlay V2 Hud LS17 Convert v2.82 Beta (by HappyLooser)---
      MultiOverlay V2 Hud LS17 Convert load language_de xml file
      MultiOverlay V2 Hud LS17 Convert load objectSettings xml file
      MultiOverlay V2 Hud LS17 Convert load clientSettings xml file
      loading E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/savegame3/mohV2weatherSettings.xml for MultiOverlayV2 weather settings
      MultiOverlay V2 Hud LS17 Convert search artDesign....
      --- loading complexBGA mod V4.00 --- (by upsidedown)
      --- loading driveControl mod V4.03 (by upsidedown)---
      --- loading GPS mod V5.01 --- (by upsidedown)
      --- loading growthManager mod V2.0 --- (by upsidedown+JakobT)
      growthManager:: loading E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/savegame3/growthManager.xml
      growthManager:: growth times are set to 300% for this savegame. This can be changed in E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/savegame3/growthManager.xml
      growthManager:: growth is shifted to midnight
      Disabled withering
      *** ChoppedStraw v1.0.0.6 | loading straw types
      *** ChoppedStraw v1.0.0.6 | fertilizing fruittypes: barley wheat rape soybean
      *** ChoppedStraw v1.0.0.6 | loaded 4 straw types
      data/vehicles/steerable/caseIH/caseIH1455.i3d (76.87) ms
      loading E:/Users/Ingo/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
      driveControl module shuttle not started
      driveControl module fourWDandDifferentials started
      driveControl module cruiseControl started
      driveControl module showNearestFillLevel started
      driveControl module pipeCam started
      driveControl module implementControl not started
      driveControl module softGas started
      driveControl softGas maxGasOnModifier set to 30%
      GPS mod inserted into Drivable Specialization (should happen only once!)
      GPS mod inserted into Vehicle Camera (should happen only once!)
      E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/mods/FS17_roewerEquipment_PC/silagePlate/silagePlate.i3d (57.27) ms
      E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/mods/FS17_roewerEquipment_PC/silageDistributor/silageDistributor.i3d (49.28) ms
      data/vehicles/steerable/valtra/valtraNSeries.i3d (47.05) ms
      E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/mods/LelyJuno100/LelyJuno100.i3d (37.53) ms
      data/objects/pallets/woolPallet.i3d (6.64) ms
      Error: Corrupt savegame, onCreateLoadedObject 1 has invalid saveId 'AnimatedObject_doorHG13'
      Error: Corrupt savegame, onCreateLoadedObject 19 has invalid saveId 'AnimatedObject_doorLager1'
      Error: Corrupt savegame, onCreateLoadedObject 20 has invalid saveId 'AnimatedObject_doorHG43'
      Error: Corrupt savegame, onCreateLoadedObject 24 has invalid saveId 'AnimatedObject_doorLager7'
      Error: Corrupt savegame, onCreateLoadedObject 29 has invalid saveId 'AnimatedObject_doorLager6'
      Error: Corrupt savegame, onCreateLoadedObject 41 has invalid saveId 'AnimatedObject_doorLager2'
      Error: Corrupt savegame, onCreateLoadedObject 68 has invalid saveId 'AnimatedObject_doorLager4'
      Error: Corrupt savegame, onCreateLoadedObject 87 has invalid saveId 'AnimatedObject_doorHG33'
      Error: Corrupt savegame, onCreateLoadedObject 88 has invalid saveId 'FabrikScript_Fabrik'
      Error: Corrupt savegame, onCreateLoadedObject 93 has invalid saveId 'AnimatedObject_doorLager5'
      Error: Corrupt savegame, onCreateLoadedObject 109 has invalid saveId 'AnimatedObject_doorHG23'
      Error: Corrupt savegame, onCreateLoadedObject 115 has invalid saveId 'AnimatedObject_doorHG53'
      Error: Corrupt savegame, onCreateLoadedObject 120 has invalid saveId 'AnimatedObject_doorLager3'
      dataS2/character/player/player01.i3d (285.26) ms
      growthManager:: stepSize: 125
      growthManager:: registering fruit wheat growthTime: 20h
      growthManager:: registering fruit barley growthTime: 20h
      growthManager:: registering fruit rape growthTime: 20h
      growthManager:: registering fruit sunflower growthTime: 20h
      growthManager:: registering fruit soybean growthTime: 20h
      growthManager:: registering fruit maize growthTime: 20h
      growthManager:: registering fruit potato growthTime: 20h
      growthManager:: registering fruit sugarBeet growthTime: 20h
      growthManager:: registering fruit oilseedRadish growthTime: 30h
      growthManager:: registering fruit poplar growthTime: 60h
      growthManager:: registering fruit grass growthTime: 30h
      growthManager:: Saving to E:/Users/Ingo/Documents/My Games/FarmingSimulator2017/savegame3/growthManager.xml
      Error: Running LUA method 'mouseEvent'.
      dataS/scripts/objects/AnimatedObject.lua(280) : attempt to index field 'controls' (a nil value)
      Warning (Script): Unknown entity id 57081 in method 'delete'.
      LUA call stack:
      dataS/scripts/FSBaseMission.lua (524) : delete
      dataS/scripts/missions/mission00.lua (84) : delete
      dataS/scripts/events.lua (127) : delete
      dataS/scripts/gui/InGameMenu.lua (444) : OnInGameMenuMenu
      dataS/scripts/gui/InGameMenu.lua (602) : leaveCurrentGame
      dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
      dataS/scripts/main.lua (1797) : mouseEvent
      Warning (Script): Unknown entity id 57082 in method 'delete'.
      LUA call stack:
      dataS/scripts/FSBaseMission.lua (528) : delete
      dataS/scripts/missions/mission00.lua (84) : delete
      dataS/scripts/events.lua (127) : delete
      dataS/scripts/gui/InGameMenu.lua (444) : OnInGameMenuMenu
      dataS/scripts/gui/InGameMenu.lua (602) : leaveCurrentGame
      dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
      dataS/scripts/main.lua (1797) : mouseEvent
      Error: Running LUA method 'mouseEvent'.
      dataS/scripts/objects/AnimatedObject.lua(280) : attempt to index field 'controls' (a nil value)
      Warning (Script): Unknown entity id 57081 in method 'delete'.
      LUA call stack:
      dataS/scripts/FSBaseMission.lua (524) : delete
      dataS/scripts/missions/mission00.lua (84) : delete
      dataS/scripts/events.lua (127) : delete
      dataS/scripts/gui/InGameMenu.lua (444) : OnInGameMenuMenu
      dataS/scripts/gui/InGameMenu.lua (602) : leaveCurrentGame
      dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
      dataS/scripts/main.lua (1797) : mouseEvent
      Warning (Script): Unknown entity id 57082 in method 'delete'.
      LUA call stack:
      dataS/scripts/FSBaseMission.lua (528) : delete
      dataS/scripts/missions/mission00.lua (84) : delete
      dataS/scripts/events.lua (127) : delete
      dataS/scripts/gui/InGameMenu.lua (444) : OnInGameMenuMenu
      dataS/scripts/gui/InGameMenu.lua (602) : leaveCurrentGame
      dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/GuiElement.lua (261) : mouseEvent
      dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
      dataS/scripts/main.lua (1797) : mouseEvent
      -Gadarol.de Werbung-